点の射影変換
Namespace: fvalgcliAssembly: fvalgcli (in fvalgcli.dll) Version: 3.1.0.0 (3.1.0.11)
Syntax
C# |
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public static int fnFIE_geotrans_perspective_point( DPNT_T src, ref DPNT_T dst, FMATRIX_PTR mat ) |
Visual Basic |
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Public Shared Function fnFIE_geotrans_perspective_point ( src As DPNT_T, ByRef dst As DPNT_T, mat As FMATRIX_PTR ) As Integer |
Parameters
- src
- Type: fvalgcli..::..DPNT_T
入力点座標
- dst
- Type: fvalgcli..::..DPNT_T%
出力点座標
- mat
- Type: fvalgcli..::..FMATRIX_PTR
同次変換行列(3x3の正方行列)
Return Value
Type: Int32以下のエラーコードを返します。
エラーコード:
f_err | 内容 |
---|---|
F_ERR_NONE | 正常終了 |
F_ERR_INVALID_PARAM | 不正なパラメータが渡された |
F_ERR_NO_LICENCE | ライセンスエラー、または未初期化エラー |
Remarks
Examples
C# | Copy |
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// $Revision: 1.1 $ using System; using System.Collections.Generic; using System.Text; using fvalgcli; namespace TC { public partial class FIE { /// <summary> /// 点の射影変換. /// </summary> [FvPluginExecute] public void fnFIE_geotrans_perspective_point() { int status = (int)f_err.F_ERR_NONE; DPNT_T src = new DPNT_T(); // 入力点座標. DPNT_T dst = new DPNT_T(); // 出力点座標. FMATRIX_PTR mat = FMATRIX_PTR.Zero; // 同次変換行列. const double m00 = 1; const double m01 = 2; const double m02 = 3; const double m10 = 4; const double m11 = 5; const double m12 = 6; const double m20 = 7; const double m21 = 8; const double m22 = 9; try { // 同次変換行列の確保. mat = FMATRIX_PTR.alloc(3, 3); { mat[0,0] = m00; mat[0,1] = m01; mat[0,2] = m02; mat[1,0] = m10; mat[1,1] = m11; mat[1,2] = m12; mat[2,0] = m20; mat[2,1] = m21; mat[2,2] = m22; }; // 入力点座標の設定. src.x = 10; src.y = 11; // 処理の実行. status = api.fnFIE_geotrans_perspective_point(src, ref dst, mat); // エラー判定. Assert.IsTrue(status == (int)f_err.F_ERR_NONE, "エラーが発生しました。({0})", (f_err)status); // 結果出力. ConsoleOut.WriteFunctionName(":\t"); Console.Write("dst({0:f3} , {1:f3}) ...", dst.x, dst.y); ConsoleOut.IsTrue( DblEqual(dst.x, (src.x * m00 + src.y * m01 + m02) / (src.x * m20 + src.y * m21 + m22)) && DblEqual(dst.y, (src.x * m10 + src.y * m11 + m12) / (src.x * m20 + src.y * m21 + m22)) ); } finally { // オブジェクトの開放. mat.Dispose(); } } } } |
Visual Basic | Copy |
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' $Revision: 1.1 $ Imports System.Collections.Generic Imports System.Text Imports fvalgcli Public Partial Class FIE ''' <summary> ''' 点の射影変換. ''' </summary> <FvPluginExecute> _ Public Sub fnFIE_geotrans_perspective_point() Dim status As Integer = CInt(f_err.F_ERR_NONE) Dim src As New DPNT_T() ' 入力点座標. Dim dst As New DPNT_T() ' 出力点座標. Dim mat As FMATRIX_PTR = FMATRIX_PTR.Zero ' 同次変換行列. Const m00 As Double = 1 Const m01 As Double = 2 Const m02 As Double = 3 Const m10 As Double = 4 Const m11 As Double = 5 Const m12 As Double = 6 Const m20 As Double = 7 Const m21 As Double = 8 Const m22 As Double = 9 Try ' 同次変換行列の確保. mat = FMATRIX_PTR.alloc(3, 3) If True Then mat(0, 0) = m00 mat(0, 1) = m01 mat(0, 2) = m02 mat(1, 0) = m10 mat(1, 1) = m11 mat(1, 2) = m12 mat(2, 0) = m20 mat(2, 1) = m21 mat(2, 2) = m22 End If ' 入力点座標の設定. src.x = 10 src.y = 11 ' 処理の実行. status = api.fnFIE_geotrans_perspective_point(src, dst, mat) ' エラー判定. Assert.IsTrue(status = CInt(f_err.F_ERR_NONE), "エラーが発生しました。({0})", CType(status, f_err)) ' 結果出力. ConsoleOut.WriteFunctionName(":" & vbTab) Console.Write("dst({0:f3} , {1:f3}) ...", dst.x, dst.y) ConsoleOut.IsTrue(DblEqual(dst.x, (src.x * m00 + src.y * m01 + m02) / (src.x * m20 + src.y * m21 + m22)) AndAlso DblEqual(dst.y, (src.x * m10 + src.y * m11 + m12) / (src.x * m20 + src.y * m21 + m22))) Finally ' オブジェクトの開放. mat.Dispose() End Try End Sub End Class |